Tuesday, November 15, 2016

Procedural Rock Modeling and Texturing - 3ds Max

This is a great blog! I'll be following it.
http://saschahenrichs.blogspot.com/2010/03/3dsmax-environment-modeling-1.html

Bioshock texture remastering
https://80.lv/articles/the-remastering-of-textures-in-bioshock-the-collection/

Great tool for artists - Figure drawing tool
http://artists.pixelovely.com/practice-tools/figure-drawing/

Unity blog - Viking example scene
https://blogs.unity3d.com/2015/02/18/working-with-physically-based-shading-a-practical-approach/

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